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    Thread: Battlefield 1: Videos, Information, Features

    1. #21
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      speculation is that it might be around a week in length. Battlefront went for 5 days and bf3 and 4 went for 10 days

    2. #22
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      To supplement the discussion here re opinions on BF1 so far - https://www.sonsofvalour.net/forums/...ead.php?t=1025

      figured i'd put this video on this thread for continuity


    3. #23
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      Video title is more sinister than the content of the video actually is!


      <a href="https://youtu.be/HCDhy0RxhCY" target="_blank">

    4. #24
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      Agreed with most things

    5. #25
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      yeah Jacks video seemed to echo what many on the forums have been saying, so thought i'd post that one in particular

    6. #26
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      Do people not realise they have a gas mask available as standard? i never thought gas was an issue. just annoying to lose your ability to ads

    7. #27
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      Its a fantastic tool as an assault class to close the gap and push objectives, nullifying the defender's range advantage as any other class other than the assault. It's also a very effective tool in disorientating squads in confined areas as it forces people to chuck on gas masks when they spawn on their squad and gives you more time to get in and clear them out. There's literally no reason not to use it on an assault class given that they have anti tank grenades which are pretty much the same as normal grenades, just gives you so much extra utility.

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    9. #28
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      Quote Originally Posted by pksllayer View Post
      Its a fantastic tool as an assault class to close the gap and push objectives, nullifying the defender's range advantage as any other class other than the assault. It's also a very effective tool in disorientating squads in confined areas as it forces people to chuck on gas masks when they spawn on their squad and gives you more time to get in and clear them out. There's literally no reason not to use it on an assault class given that they have anti tank grenades which are pretty much the same as normal grenades, just gives you so much extra utility.
      In their current state they are too strong. Primarily because you get 2 of them, so people just throw them as soon as they see someone. Which makes trying to play on the few non-shit areas of the maps becomes annoying as there is always gas somewhere.

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    11. #29
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      ^ what Squish Said, also i find them being more used for dropping over top of Hills /getting people i can't reach or use them as early warning for people close to me. eg throw it in the middle of a house, get a hit marker, ez, know were they are. and not to worry cos i have a 2nd one free. should be only 1 gas nade, i find myself just spamming them cos how useful & how many i always have cos doesn't take long to sit next to a ammo box and get them back again, at this point i almost just run around with my gas mask on 24/7, even more on argon forest. plus u pretty much should be using Anti tank nades(which u can use just as good on inf) as one of your slots anyway so u have 2 nades already, so 4 nades is pretty nuts to have. +1 to having only 1 gas nade.

    12. #30
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